What is a Balisse in Pathfinder 2e?
What is a Balisse in Pathfinder 2e? Balisses, or confessor angels, seek to assist mortals ensnared by moral dilemmas or crises of faith. Balisses prefer to guide people to their own decisions rather than demand obedience to a higher cause, as intrinsic belief is even more powerful than blind obedience. While most balisses are fundamentally honest, they use their guardian angel ability to seem less intimidating and decrease the chance the mortal will simply acquiesce to the opinion of an obviously divine being. Balisses often form from souls of those who performed evil acts but were redeemed. Many serve the goddess Sarenrae, but they can serve other good deities and empyreal lords as well.
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Table of Contents
The Guiding Light
A local village has been plagued by a series of moral dilemmas and crises of faith. The party is tasked with finding a Balisse, a confessor angel, to guide the villagers and restore peace. The journey will take them through treacherous terrains and face them with their own moral dilemmas.
The Redemption
The party encounters a soul who has performed evil acts but seeks redemption. They must find a Balisse to guide this soul toward redemption. However, dark forces are at play, trying to claim the soul for their own.
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The Divine Dilemma
The party is faced with a moral dilemma that could have far-reaching consequences. A Balisse appears to them, offering guidance, but also presenting them with challenges that test their morality and decision-making skills.
The Confessor’s Quest
A Balisse has been captured by a powerful evil entity. The party must rescue the Balisse, facing various challenges that test their strength and morality along the way. The balisse’s guidance could be crucial in overcoming these challenges.
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Adventure Ideas
The Lost Souls
A group of souls are trapped in a realm between life and death, unable to find peace. The party must seek the aid of a Balisse to guide these souls to their final rest. However, a malevolent force seeks to claim these souls for its own dark purposes.
The Divine Intervention
The party is tasked with preventing a war between two nations. A Balisse could guide the leaders of the nations towards a peaceful resolution, but first, the party must prove their intentions by completing a series of trials set by the Balisse.
The False Prophet
A charismatic leader has been leading a city astray with his twisted teachings. The party must seek out a Balisse to expose the leader’s falsehoods and guide the city back to the path of righteousness.
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About the Author:
Dwight Scull has been playing tabletop role-playing games (starting with Dungeons and Dragons 3.5) back in 2001. He started being a dungeon master around 2005.
He loves to play many different types of TTRPGs, including Pathfinder, GURPS, Shadowrun, Vampire: The Masquerade, Mage: The Ascension (and other White Wolf Games), Nights Black Agents, and others.
Fan of mysteries, light horror, co-op board games, true crime, sci-fi, and fantasy.