What is a Cauthooj in Pathfinder 2e?

What is a Cauthooj in Pathfinder 2e?

Sharing is caring!

This post may contain affiliate links which means that I may receive compensation at no extra cost to you if you make a purchase from a link found on my site.

What is a Cauthooj in Pathfinder 2e?

These large, flightless birds are deceptively agile, considering their long bodies and awkward, hopping gait. Solitary predators, they use their hypnotic warbling song to drive prey into a wild frenzy, manipulating them into attacking one another so that the cauthooj can then feast on the remains.

Cauthooj YT

Known to some scholars as the puppet master bird, and to others as the shrill shrike, cauthoojs are widely reviled by most intelligent humanoids, in part because the birds seem to prefer humanoids to other prey. Cauthooj sightings typically lead to the creation of hunting parties to track the creature down before it can kill again, with would-be hunters typically stuffing their ears full of wax in an effort to avoid being affected by its cry. Those who have survived the creature’s song report that the experience is uniquely unnerving, and almost all accounts agree that there is no other sound as terrible.

While one might assume the cauthooj is a dumb animal, these creatures are in fact quite a bit smarter than they look. Cauthoojs stalk the perimeter of remote settlements in hopes of finding a lone traveler they can feast upon. These patient creatures will wait in ambush as long as they must to sate their hunger. They can even understand a few rudimentary words in Sylvan, although they are incapable of clearly speaking themselves. This doesn’t stop the cauthooj from attempting to mimic the sounds it hears, but when it does so, its eerie primal nature enhances the attempt, leading to the bird’s signature ability to manipulate minds and encourage conflict, a trait the cauthooj is just barely smart enough to understand—and enjoy.

The Silent Village

The party arrives at a village where no one speaks. A Cauthooj has taken residence nearby, and its song has rendered the villagers mute. The party must find a way to communicate with the villagers, locate the creature, and break its hold over the village.

The Whispering Caverns

Deep within a network of caverns, miners have gone missing. The echoing chambers carry the haunting song of a Cauthooj, which has made the tunnels its lair. The party must navigate the labyrinthine caves, rescue the miners, and confront the creature.

Over 50 Pages of RPG Ideas

Unleash the Beasts RPG Adventure Cover Image

Get adventures for 5 popular monsters for Pathfinder and D&D. Each one will have 10 adventure ideas like the ones on this page, but each comes with a longer adventure with a custom map, hook, plot, climax, and aftermath with named NPCs and items (if applicable).

Check it out here.

The Bard’s Dilemma

A renowned bard seeks the party’s help. He wishes to study the song of the Cauthooj for his next masterpiece. However, capturing the creature’s song without falling under its spell proves a challenging task. The party must devise a plan to safely record the creature’s melody.

The Festival of Shadows

During a citywide festival celebrating the moon, a Cauthooj sees an opportunity to feast. Using the shadows cast by the moonlight, it moves stealthily, causing chaos. The party, amidst the festivities, must identify and stop the creature before the night ends in tragedy.

Need more stats?

If you want the full stats of this creature go here: https://2e.aonprd.com/Monsters.aspx?ID=72

Did you find this article useful? Let us know by leaving a comment or joining us on YouTube or Etsy.

Adventure Ideas

Echoes of the Shrike

Travelers have been disappearing on a particular forest path. Rumors speak of a haunting song that echoes between the trees. The party must investigate and confront the Cauthooj responsible, discovering in the process a hoard of treasures from its past victims.

Warbling Woods

The party stumbles upon a village where residents are mysteriously attacking each other. The cause? The hypnotic song of a nearby Cauthooj. The party must track down the creature and put an end to its malevolent melodies.

The Sylvan Deception

In a remote settlement, the party encounters a Cauthooj mimicking Sylvan words. It’s using its limited understanding of the language to lure elves into traps. The party must decipher the creature’s intentions and protect the elven community.

Want all of our adventure ideas?

We are adding over 30 new adventure ideas like the ones you see above every week to our new membership program. Come see the hundreds we already have and growing.

Check it out here: https:/skullrpg.com/membership

Adventure Ideas / AI Art / Pathfinder 2e and Dungeons and Dragons text with images of a Frost giant on an AI generated frozen tundra, a high elf female that is AI generated and a Blink Dog on an AI generated temple backdrop.

*Required disclaimer: This post uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo’s Community Use Policy. I am expressly prohibited from charging you to use or access this content. This post is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo’s Community Use Policy, please visit http://paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit http://paizo.com.

Dwight Scull

About the Author:

Dwight Scull has been playing tabletop role-playing games (starting with Dungeons and Dragons 3.5) back in 2001. He started being a dungeon master around 2005.

He loves to play many different types of TTRPGs, including Pathfinder, GURPS, Shadowrun, Vampire: The Masquerade, Mage: The Ascension (and other White Wolf Games), Nights Black Agents, and others.

Fan of mysteries, light horror, co-op board games, true crime, sci-fi, and fantasy.

image 6

Similar Posts

Leave a Reply

Your email address will not be published. Required fields are marked *